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fbfecc1deaa23c253cb203d4e66e307fb67f6766
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
Joan Fons
0d57bbaae5
Add missing color pass flags to the valid list
...
Some valid flag combinations were missing, causing error spam in certain situations.
2022-04-21 12:37:56 +02:00
..
render_forward_clustered.cpp
Merge pull request
#60214
from JFonS/fix_depth_prepass
2022-04-19 11:37:34 -07:00
render_forward_clustered.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
scene_shader_forward_clustered.cpp
Add missing color pass flags to the valid list
2022-04-21 12:37:56 +02:00
scene_shader_forward_clustered.h
Fix depth pre-pass on all face cull modes
2022-04-13 17:37:28 +02:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00