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Files
godot/drivers/pulseaudio/audio_driver_pulseaudio.cpp
Hugo Locurcio 96b32740d3 Print the number of PulseAudio input channels when in verbose mode
This is useful information to have for troubleshooting, and it's
said to sidestep a possible race condition issue that breaks
microphone recording on Linux.

(cherry picked from commit de912a8bd9)
2021-11-15 22:30:57 +01:00

23 KiB