This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-07 12:30:27 +00:00
Code
Releases
Wiki
Activity
Files
f666c76a9cd19b1e9b8d45d6c069e65d6fd6ec3f
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
Rémi Verschelde
c9fdcde20f
Merge pull request
#91642
from BastiaanOlij/fix_transparent_sky
...
Skip rendering sky if viewport is set to transparent background
2024-05-14 12:06:44 +02:00
..
render_forward_clustered.cpp
Merge pull request
#91642
from BastiaanOlij/fix_transparent_sky
2024-05-14 12:06:44 +02:00
render_forward_clustered.h
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
scene_shader_forward_clustered.cpp
reverted naming to premul alpha (no T)
2024-05-01 22:24:49 +02:00
scene_shader_forward_clustered.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
SCsub
…