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godot/editor/plugins
foxydevloper f641327dcf Make drag and drop into viewport add to root node by default
When dragging and dropping a texture, mesh, or scene from the FileSystem into the
2D or 3D viewport, it will be added as a child of the current scene's root node.
2021-07-29 15:47:42 -04:00
..
2021-06-05 09:28:56 -03:00
2021-07-18 21:20:02 -03:00
2021-06-05 09:28:56 -03:00