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godot/drivers/apple_embedded/display_server_apple_embedded.mm
Hugo Locurcio 6de36fe6b2 Silence warnings about DisplayServer icons on iOS and visionOS
Setting window icons is not supported on iOS or visionOS,
but there is no concept of window icons on those platforms anyway.
2025-11-18 23:33:13 +01:00

828 lines
27 KiB
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/**************************************************************************/
/* display_server_apple_embedded.mm */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#import "display_server_apple_embedded.h"
#import "app_delegate_service.h"
#import "apple_embedded.h"
#import "godot_keyboard_input_view.h"
#import "godot_view_apple_embedded.h"
#import "godot_view_controller.h"
#import "key_mapping_apple_embedded.h"
#import "os_apple_embedded.h"
#import "tts_apple_embedded.h"
#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
#import <GameController/GameController.h>
static const float kDisplayServerIOSAcceleration = 1.f;
DisplayServerAppleEmbedded *DisplayServerAppleEmbedded::get_singleton() {
return (DisplayServerAppleEmbedded *)DisplayServer::get_singleton();
}
DisplayServerAppleEmbedded::DisplayServerAppleEmbedded(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
KeyMappingAppleEmbedded::initialize();
rendering_driver = p_rendering_driver;
// Init TTS
bool tts_enabled = GLOBAL_GET("audio/general/text_to_speech");
if (tts_enabled) {
initialize_tts();
}
native_menu = memnew(NativeMenu);
bool has_made_render_compositor_current = false;
#if defined(RD_ENABLED)
rendering_context = nullptr;
rendering_device = nullptr;
CALayer *layer = nullptr;
union {
#ifdef VULKAN_ENABLED
RenderingContextDriverVulkanAppleEmbedded::WindowPlatformData vulkan;
#endif
#ifdef METAL_ENABLED
GODOT_CLANG_WARNING_PUSH_AND_IGNORE("-Wunguarded-availability")
// Eliminate "RenderingContextDriverMetal is only available on iOS 14.0 or newer".
RenderingContextDriverMetal::WindowPlatformData metal;
GODOT_CLANG_WARNING_POP
#endif
} wpd;
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
layer = [GDTAppDelegateService.viewController.godotView initializeRenderingForDriver:@"vulkan"];
if (!layer) {
ERR_FAIL_MSG("Failed to create iOS Vulkan rendering layer.");
}
wpd.vulkan.layer_ptr = (CAMetalLayer *const *)&layer;
rendering_context = memnew(RenderingContextDriverVulkanAppleEmbedded);
}
#endif
#ifdef METAL_ENABLED
if (rendering_driver == "metal") {
if (@available(iOS 14.0, *)) {
layer = [GDTAppDelegateService.viewController.godotView initializeRenderingForDriver:@"metal"];
wpd.metal.layer = (CAMetalLayer *)layer;
rendering_context = memnew(RenderingContextDriverMetal);
} else {
OS::get_singleton()->alert("Metal is only supported on iOS 14.0 and later.");
r_error = ERR_UNAVAILABLE;
return;
}
}
#endif
if (rendering_context) {
if (rendering_context->initialize() != OK) {
memdelete(rendering_context);
rendering_context = nullptr;
#if defined(GLES3_ENABLED)
bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
if (fallback_to_opengl3 && rendering_driver != "opengl3") {
WARN_PRINT("Your device does not seem to support MoltenVK or Metal, switching to OpenGL 3.");
rendering_driver = "opengl3";
OS::get_singleton()->set_current_rendering_method("gl_compatibility");
OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
} else
#endif
{
ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
r_error = ERR_UNAVAILABLE;
return;
}
}
}
if (rendering_context) {
if (rendering_context->window_create(MAIN_WINDOW_ID, &wpd) != OK) {
ERR_PRINT(vformat("Failed to create %s window.", rendering_driver));
memdelete(rendering_context);
rendering_context = nullptr;
r_error = ERR_UNAVAILABLE;
return;
}
Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale();
rendering_context->window_set_size(MAIN_WINDOW_ID, size.width, size.height);
rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, p_vsync_mode);
rendering_device = memnew(RenderingDevice);
if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
rendering_device = nullptr;
memdelete(rendering_context);
rendering_context = nullptr;
r_error = ERR_UNAVAILABLE;
return;
}
rendering_device->screen_create(MAIN_WINDOW_ID);
RendererCompositorRD::make_current();
has_made_render_compositor_current = true;
}
#endif
#if defined(GLES3_ENABLED)
if (rendering_driver == "opengl3") {
CALayer *layer = [GDTAppDelegateService.viewController.godotView initializeRenderingForDriver:@"opengl3"];
if (!layer) {
ERR_FAIL_MSG("Failed to create iOS OpenGLES rendering layer.");
}
RasterizerGLES3::make_current(false);
has_made_render_compositor_current = true;
}
#endif
ERR_FAIL_COND_MSG(!has_made_render_compositor_current, vformat("Failed to make RendererCompositor current for rendering driver %s", rendering_driver));
bool keep_screen_on = bool(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
screen_set_keep_on(keep_screen_on);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
}
DisplayServerAppleEmbedded::~DisplayServerAppleEmbedded() {
if (native_menu) {
memdelete(native_menu);
native_menu = nullptr;
}
#if defined(RD_ENABLED)
if (rendering_device) {
rendering_device->screen_free(MAIN_WINDOW_ID);
memdelete(rendering_device);
rendering_device = nullptr;
}
if (rendering_context) {
rendering_context->window_destroy(MAIN_WINDOW_ID);
memdelete(rendering_context);
rendering_context = nullptr;
}
#endif
}
Vector<String> DisplayServerAppleEmbedded::get_rendering_drivers_func() {
Vector<String> drivers;
#if defined(VULKAN_ENABLED)
drivers.push_back("vulkan");
#endif
#if defined(METAL_ENABLED)
if (@available(ios 14.0, *)) {
drivers.push_back("metal");
}
#endif
#if defined(GLES3_ENABLED)
drivers.push_back("opengl3");
#endif
return drivers;
}
// MARK: Events
void DisplayServerAppleEmbedded::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
window_resize_callback = p_callable;
}
void DisplayServerAppleEmbedded::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
window_event_callback = p_callable;
}
void DisplayServerAppleEmbedded::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
input_event_callback = p_callable;
}
void DisplayServerAppleEmbedded::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
input_text_callback = p_callable;
}
void DisplayServerAppleEmbedded::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
// Probably not supported for iOS
}
void DisplayServerAppleEmbedded::process_events() {
Input::get_singleton()->flush_buffered_events();
}
void DisplayServerAppleEmbedded::_dispatch_input_events(const Ref<InputEvent> &p_event) {
DisplayServerAppleEmbedded::get_singleton()->send_input_event(p_event);
}
void DisplayServerAppleEmbedded::send_input_event(const Ref<InputEvent> &p_event) const {
_window_callback(input_event_callback, p_event);
}
void DisplayServerAppleEmbedded::send_input_text(const String &p_text) const {
_window_callback(input_text_callback, p_text);
}
void DisplayServerAppleEmbedded::send_window_event(DisplayServer::WindowEvent p_event) const {
_window_callback(window_event_callback, int(p_event));
}
void DisplayServerAppleEmbedded::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
if (p_callable.is_valid()) {
p_callable.call(p_arg);
}
}
// MARK: - Input
// MARK: Touches
void DisplayServerAppleEmbedded::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
Ref<InputEventScreenTouch> ev;
ev.instantiate();
ev->set_index(p_idx);
ev->set_pressed(p_pressed);
ev->set_position(Vector2(p_x, p_y));
ev->set_double_tap(p_double_click);
perform_event(ev);
}
void DisplayServerAppleEmbedded::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_pressure, Vector2 p_tilt) {
Ref<InputEventScreenDrag> ev;
ev.instantiate();
ev->set_index(p_idx);
ev->set_pressure(p_pressure);
ev->set_tilt(p_tilt);
ev->set_position(Vector2(p_x, p_y));
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
ev->set_relative_screen_position(ev->get_relative());
perform_event(ev);
}
void DisplayServerAppleEmbedded::perform_event(const Ref<InputEvent> &p_event) {
Input *input_singleton = Input::get_singleton();
if (input_singleton == nullptr) {
return;
}
input_singleton->parse_input_event(p_event);
}
void DisplayServerAppleEmbedded::touches_canceled(int p_idx) {
touch_press(p_idx, -1, -1, false, false);
}
// MARK: Keyboard
void DisplayServerAppleEmbedded::key(Key p_key, char32_t p_char, Key p_unshifted, Key p_physical, NSInteger p_modifier, bool p_pressed, KeyLocation p_location) {
Ref<InputEventKey> ev;
ev.instantiate();
ev->set_echo(false);
ev->set_pressed(p_pressed);
ev->set_keycode(fix_keycode(p_char, p_key));
if (@available(iOS 13.4, *)) {
if (p_key != Key::SHIFT) {
ev->set_shift_pressed(p_modifier & UIKeyModifierShift);
}
if (p_key != Key::CTRL) {
ev->set_ctrl_pressed(p_modifier & UIKeyModifierControl);
}
if (p_key != Key::ALT) {
ev->set_alt_pressed(p_modifier & UIKeyModifierAlternate);
}
if (p_key != Key::META) {
ev->set_meta_pressed(p_modifier & UIKeyModifierCommand);
}
}
ev->set_key_label(p_unshifted);
ev->set_physical_keycode(p_physical);
ev->set_unicode(fix_unicode(p_char));
ev->set_location(p_location);
perform_event(ev);
}
// MARK: Motion
void DisplayServerAppleEmbedded::update_gravity(const Vector3 &p_gravity) {
Input::get_singleton()->set_gravity(p_gravity);
}
void DisplayServerAppleEmbedded::update_accelerometer(const Vector3 &p_accelerometer) {
Input::get_singleton()->set_accelerometer(p_accelerometer / kDisplayServerIOSAcceleration);
}
void DisplayServerAppleEmbedded::update_magnetometer(const Vector3 &p_magnetometer) {
Input::get_singleton()->set_magnetometer(p_magnetometer);
}
void DisplayServerAppleEmbedded::update_gyroscope(const Vector3 &p_gyroscope) {
Input::get_singleton()->set_gyroscope(p_gyroscope);
}
// MARK: -
bool DisplayServerAppleEmbedded::has_feature(Feature p_feature) const {
switch (p_feature) {
#ifndef DISABLE_DEPRECATED
case FEATURE_GLOBAL_MENU: {
return (native_menu && native_menu->has_feature(NativeMenu::FEATURE_GLOBAL_MENU));
} break;
#endif
// case FEATURE_CURSOR_SHAPE:
// case FEATURE_CUSTOM_CURSOR_SHAPE:
// case FEATURE_HIDPI:
// case FEATURE_ICON:
// case FEATURE_IME:
// case FEATURE_MOUSE:
// case FEATURE_MOUSE_WARP:
// case FEATURE_NATIVE_DIALOG:
// case FEATURE_NATIVE_DIALOG_INPUT:
// case FEATURE_NATIVE_DIALOG_FILE:
// case FEATURE_NATIVE_DIALOG_FILE_EXTRA:
// case FEATURE_NATIVE_DIALOG_FILE_MIME:
// case FEATURE_NATIVE_ICON:
// case FEATURE_WINDOW_TRANSPARENCY:
case FEATURE_CLIPBOARD:
case FEATURE_KEEP_SCREEN_ON:
case FEATURE_ORIENTATION:
case FEATURE_TOUCHSCREEN:
case FEATURE_VIRTUAL_KEYBOARD:
case FEATURE_TEXT_TO_SPEECH:
return true;
default:
return false;
}
}
void DisplayServerAppleEmbedded::initialize_tts() const {
const_cast<DisplayServerAppleEmbedded *>(this)->tts = [[GDTTTS alloc] init];
}
bool DisplayServerAppleEmbedded::tts_is_speaking() const {
if (unlikely(!tts)) {
initialize_tts();
}
ERR_FAIL_NULL_V(tts, false);
return [tts isSpeaking];
}
bool DisplayServerAppleEmbedded::tts_is_paused() const {
if (unlikely(!tts)) {
initialize_tts();
}
ERR_FAIL_NULL_V(tts, false);
return [tts isPaused];
}
TypedArray<Dictionary> DisplayServerAppleEmbedded::tts_get_voices() const {
if (unlikely(!tts)) {
initialize_tts();
}
ERR_FAIL_NULL_V(tts, TypedArray<Dictionary>());
return [tts getVoices];
}
void DisplayServerAppleEmbedded::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int64_t p_utterance_id, bool p_interrupt) {
if (unlikely(!tts)) {
initialize_tts();
}
ERR_FAIL_NULL(tts);
[tts speak:p_text voice:p_voice volume:p_volume pitch:p_pitch rate:p_rate utterance_id:p_utterance_id interrupt:p_interrupt];
}
void DisplayServerAppleEmbedded::tts_pause() {
if (unlikely(!tts)) {
initialize_tts();
}
ERR_FAIL_NULL(tts);
[tts pauseSpeaking];
}
void DisplayServerAppleEmbedded::tts_resume() {
if (unlikely(!tts)) {
initialize_tts();
}
ERR_FAIL_NULL(tts);
[tts resumeSpeaking];
}
void DisplayServerAppleEmbedded::tts_stop() {
if (unlikely(!tts)) {
initialize_tts();
}
ERR_FAIL_NULL(tts);
[tts stopSpeaking];
}
bool DisplayServerAppleEmbedded::is_dark_mode_supported() const {
if (@available(iOS 13.0, *)) {
return true;
} else {
return false;
}
}
bool DisplayServerAppleEmbedded::is_dark_mode() const {
if (@available(iOS 13.0, *)) {
return [UITraitCollection currentTraitCollection].userInterfaceStyle == UIUserInterfaceStyleDark;
} else {
return false;
}
}
void DisplayServerAppleEmbedded::set_system_theme_change_callback(const Callable &p_callable) {
system_theme_changed = p_callable;
}
void DisplayServerAppleEmbedded::emit_system_theme_changed() {
if (system_theme_changed.is_valid()) {
Variant ret;
Callable::CallError ce;
system_theme_changed.callp(nullptr, 0, ret, ce);
if (ce.error != Callable::CallError::CALL_OK) {
ERR_PRINT(vformat("Failed to execute system theme changed callback: %s.", Variant::get_callable_error_text(system_theme_changed, nullptr, 0, ce)));
}
}
}
Rect2i DisplayServerAppleEmbedded::get_display_safe_area() const {
UIEdgeInsets insets = UIEdgeInsetsZero;
UIView *view = GDTAppDelegateService.viewController.godotView;
if ([view respondsToSelector:@selector(safeAreaInsets)]) {
insets = [view safeAreaInsets];
}
float scale = screen_get_scale();
Size2i insets_position = Size2i(insets.left, insets.top) * scale;
Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
return Rect2i(screen_get_position() + insets_position, screen_get_size() - insets_size);
}
int DisplayServerAppleEmbedded::get_screen_count() const {
return 1;
}
int DisplayServerAppleEmbedded::get_primary_screen() const {
return 0;
}
Point2i DisplayServerAppleEmbedded::screen_get_position(int p_screen) const {
p_screen = _get_screen_index(p_screen);
int screen_count = get_screen_count();
ERR_FAIL_INDEX_V(p_screen, screen_count, Point2i());
return Point2i(0, 0);
}
Size2i DisplayServerAppleEmbedded::screen_get_size(int p_screen) const {
p_screen = _get_screen_index(p_screen);
int screen_count = get_screen_count();
ERR_FAIL_INDEX_V(p_screen, screen_count, Size2i());
CALayer *layer = GDTAppDelegateService.viewController.godotView.renderingLayer;
if (!layer) {
return Size2i();
}
return Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_scale(p_screen);
}
Rect2i DisplayServerAppleEmbedded::screen_get_usable_rect(int p_screen) const {
p_screen = _get_screen_index(p_screen);
int screen_count = get_screen_count();
ERR_FAIL_INDEX_V(p_screen, screen_count, Rect2i());
return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
}
Vector<DisplayServer::WindowID> DisplayServerAppleEmbedded::get_window_list() const {
Vector<DisplayServer::WindowID> list;
list.push_back(MAIN_WINDOW_ID);
return list;
}
DisplayServer::WindowID DisplayServerAppleEmbedded::get_window_at_screen_position(const Point2i &p_position) const {
return MAIN_WINDOW_ID;
}
int64_t DisplayServerAppleEmbedded::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
switch (p_handle_type) {
case DISPLAY_HANDLE: {
return 0; // Not supported.
}
case WINDOW_HANDLE: {
return (int64_t)GDTAppDelegateService.viewController;
}
case WINDOW_VIEW: {
return (int64_t)GDTAppDelegateService.viewController.godotView;
}
default: {
return 0;
}
}
}
void DisplayServerAppleEmbedded::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
window_attached_instance_id = p_instance;
}
ObjectID DisplayServerAppleEmbedded::window_get_attached_instance_id(WindowID p_window) const {
return window_attached_instance_id;
}
void DisplayServerAppleEmbedded::window_set_title(const String &p_title, WindowID p_window) {
// Probably not supported for iOS
}
int DisplayServerAppleEmbedded::window_get_current_screen(WindowID p_window) const {
ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, INVALID_SCREEN);
return 0;
}
void DisplayServerAppleEmbedded::window_set_current_screen(int p_screen, WindowID p_window) {
// Probably not supported for iOS
}
Point2i DisplayServerAppleEmbedded::window_get_position(WindowID p_window) const {
return Point2i();
}
Point2i DisplayServerAppleEmbedded::window_get_position_with_decorations(WindowID p_window) const {
return Point2i();
}
void DisplayServerAppleEmbedded::window_set_position(const Point2i &p_position, WindowID p_window) {
// Probably not supported for single window iOS app
}
void DisplayServerAppleEmbedded::window_set_transient(WindowID p_window, WindowID p_parent) {
// Probably not supported for iOS
}
void DisplayServerAppleEmbedded::window_set_max_size(const Size2i p_size, WindowID p_window) {
// Probably not supported for iOS
}
Size2i DisplayServerAppleEmbedded::window_get_max_size(WindowID p_window) const {
return Size2i();
}
void DisplayServerAppleEmbedded::window_set_min_size(const Size2i p_size, WindowID p_window) {
// Probably not supported for iOS
}
Size2i DisplayServerAppleEmbedded::window_get_min_size(WindowID p_window) const {
return Size2i();
}
void DisplayServerAppleEmbedded::window_set_size(const Size2i p_size, WindowID p_window) {
// Probably not supported for iOS
}
Size2i DisplayServerAppleEmbedded::window_get_size(WindowID p_window) const {
CGRect viewBounds = GDTAppDelegateService.viewController.view.bounds;
return Size2i(viewBounds.size.width, viewBounds.size.height) * screen_get_max_scale();
}
Size2i DisplayServerAppleEmbedded::window_get_size_with_decorations(WindowID p_window) const {
return window_get_size(p_window);
}
void DisplayServerAppleEmbedded::window_set_mode(WindowMode p_mode, WindowID p_window) {
// Probably not supported for iOS
}
DisplayServer::WindowMode DisplayServerAppleEmbedded::window_get_mode(WindowID p_window) const {
return WindowMode::WINDOW_MODE_FULLSCREEN;
}
bool DisplayServerAppleEmbedded::window_is_maximize_allowed(WindowID p_window) const {
return false;
}
void DisplayServerAppleEmbedded::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
// Probably not supported for iOS
}
bool DisplayServerAppleEmbedded::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
return false;
}
void DisplayServerAppleEmbedded::window_request_attention(WindowID p_window) {
// Probably not supported for iOS
}
void DisplayServerAppleEmbedded::window_move_to_foreground(WindowID p_window) {
// Probably not supported for iOS
}
bool DisplayServerAppleEmbedded::window_is_focused(WindowID p_window) const {
return true;
}
float DisplayServerAppleEmbedded::screen_get_max_scale() const {
return screen_get_scale(SCREEN_OF_MAIN_WINDOW);
}
void DisplayServerAppleEmbedded::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
p_screen = _get_screen_index(p_screen);
int screen_count = get_screen_count();
ERR_FAIL_INDEX(p_screen, screen_count);
screen_orientation = p_orientation;
if (@available(iOS 16.0, *)) {
[GDTAppDelegateService.viewController setNeedsUpdateOfSupportedInterfaceOrientations];
}
#if !defined(VISIONOS_ENABLED)
else {
[UIViewController attemptRotationToDeviceOrientation];
}
#endif
}
DisplayServer::ScreenOrientation DisplayServerAppleEmbedded::screen_get_orientation(int p_screen) const {
p_screen = _get_screen_index(p_screen);
int screen_count = get_screen_count();
ERR_FAIL_INDEX_V(p_screen, screen_count, SCREEN_LANDSCAPE);
return screen_orientation;
}
bool DisplayServerAppleEmbedded::window_can_draw(WindowID p_window) const {
return true;
}
bool DisplayServerAppleEmbedded::can_any_window_draw() const {
return true;
}
bool DisplayServerAppleEmbedded::is_touchscreen_available() const {
return true;
}
_FORCE_INLINE_ int _convert_utf32_offset_to_utf16(const String &p_existing_text, int p_pos) {
int limit = p_pos;
for (int i = 0; i < MIN(p_existing_text.length(), p_pos); i++) {
if (p_existing_text[i] > 0xffff) {
limit++;
}
}
return limit;
}
void DisplayServerAppleEmbedded::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_length, int p_cursor_start, int p_cursor_end) {
NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()];
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
GDTAppDelegateService.viewController.keyboardView.textContentType = nil;
switch (p_type) {
case KEYBOARD_TYPE_DEFAULT: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
} break;
case KEYBOARD_TYPE_MULTILINE: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
} break;
case KEYBOARD_TYPE_NUMBER: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeNumberPad;
} break;
case KEYBOARD_TYPE_NUMBER_DECIMAL: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeDecimalPad;
} break;
case KEYBOARD_TYPE_PHONE: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypePhonePad;
GDTAppDelegateService.viewController.keyboardView.textContentType = UITextContentTypeTelephoneNumber;
} break;
case KEYBOARD_TYPE_EMAIL_ADDRESS: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeEmailAddress;
GDTAppDelegateService.viewController.keyboardView.textContentType = UITextContentTypeEmailAddress;
} break;
case KEYBOARD_TYPE_PASSWORD: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
GDTAppDelegateService.viewController.keyboardView.textContentType = UITextContentTypePassword;
} break;
case KEYBOARD_TYPE_URL: {
GDTAppDelegateService.viewController.keyboardView.keyboardType = UIKeyboardTypeWebSearch;
GDTAppDelegateService.viewController.keyboardView.textContentType = UITextContentTypeURL;
} break;
}
[GDTAppDelegateService.viewController.keyboardView
becomeFirstResponderWithString:existingString
cursorStart:_convert_utf32_offset_to_utf16(p_existing_text, p_cursor_start)
cursorEnd:_convert_utf32_offset_to_utf16(p_existing_text, p_cursor_end)];
}
bool DisplayServerAppleEmbedded::is_keyboard_active() const {
return [GDTAppDelegateService.viewController.keyboardView isFirstResponder];
}
void DisplayServerAppleEmbedded::virtual_keyboard_hide() {
[GDTAppDelegateService.viewController.keyboardView resignFirstResponder];
}
void DisplayServerAppleEmbedded::virtual_keyboard_set_height(int height) {
virtual_keyboard_height = height * screen_get_max_scale();
}
int DisplayServerAppleEmbedded::virtual_keyboard_get_height() const {
return virtual_keyboard_height;
}
bool DisplayServerAppleEmbedded::has_hardware_keyboard() const {
if (@available(iOS 14.0, *)) {
return [GCKeyboard coalescedKeyboard];
} else {
return false;
}
}
void DisplayServerAppleEmbedded::clipboard_set(const String &p_text) {
[UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8().get_data()];
}
String DisplayServerAppleEmbedded::clipboard_get() const {
NSString *text = [UIPasteboard generalPasteboard].string;
return String::utf8([text UTF8String]);
}
void DisplayServerAppleEmbedded::screen_set_keep_on(bool p_enable) {
[UIApplication sharedApplication].idleTimerDisabled = p_enable;
}
bool DisplayServerAppleEmbedded::screen_is_kept_on() const {
return [UIApplication sharedApplication].idleTimerDisabled;
}
void DisplayServerAppleEmbedded::resize_window(CGSize viewSize) {
Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale();
#if defined(RD_ENABLED)
if (rendering_context) {
rendering_context->window_set_size(MAIN_WINDOW_ID, size.x, size.y);
}
#endif
Variant resize_rect = Rect2i(Point2i(), size);
_window_callback(window_resize_callback, resize_rect);
}
void DisplayServerAppleEmbedded::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
_THREAD_SAFE_METHOD_
#if defined(RD_ENABLED)
if (rendering_context) {
rendering_context->window_set_vsync_mode(p_window, p_vsync_mode);
}
#endif
}
DisplayServer::VSyncMode DisplayServerAppleEmbedded::window_get_vsync_mode(WindowID p_window) const {
_THREAD_SAFE_METHOD_
#if defined(RD_ENABLED)
if (rendering_context) {
return rendering_context->window_get_vsync_mode(p_window);
}
#endif
return DisplayServer::VSYNC_ENABLED;
}
void DisplayServerAppleEmbedded::set_native_icon(const String &p_filename) {
// Not supported on Apple embedded platforms.
}
void DisplayServerAppleEmbedded::set_icon(const Ref<Image> &p_icon) {
// Not supported on Apple embedded platforms.
}