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godot/servers/rendering/renderer_rd/shaders/effects
Dario 5216ef5f9c Add dependency detection improvements to the render graph.
- Buffers changing their usage are no longer treated as write usage unless the API requires it.
- Draw lists are not treated as being dependent on each other if their regions do not intersect despite both being write commands.
- Particles were tweaked to use different unused buffers to reduce dependencies.
2024-11-01 09:46:52 -03:00
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2023-09-26 11:56:28 +02:00
2024-05-07 10:08:42 +02:00