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godot/scene/3d/audio_stream_player_3d.h
Hugo Locurcio 973f52b784 Remove unused out_of_range_mode property from AudioStreamPlayer3D
The `out_of_range_mode` property is no longer used since audio mixing
was moved out of the various AudioStreamPlayer nodes.
2021-09-17 20:18:38 +02:00

6.4 KiB