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f00cf3ff11ec3462d4513371fb65fae9ed884fe5
godot
/
platform
/
ios
History
Fredia Huya-Kouadio
45c7377556
Refactor the export checking logic to improve separation of concerns
2022-08-14 09:12:04 -07:00
..
api
…
export
Refactor the export checking logic to improve separation of concerns
2022-08-14 09:12:04 -07:00
app_delegate.h
…
app_delegate.mm
…
detect.py
…
device_metrics.h
…
device_metrics.m
…
display_layer.h
…
display_layer.mm
…
display_server_ios.h
Add support for multiple virtual keyboard types
2022-08-04 10:41:33 -04:00
display_server_ios.mm
Only define
keep_screen_on
project setting once
2022-08-06 22:10:24 +02:00
godot_app_delegate.h
…
godot_app_delegate.m
…
godot_ios.mm
…
godot_view_gesture_recognizer.h
…
godot_view_gesture_recognizer.mm
…
godot_view_renderer.h
…
godot_view_renderer.mm
…
godot_view.h
…
godot_view.mm
…
ios.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
ios.mm
…
joypad_ios.h
…
joypad_ios.mm
…
keyboard_input_view.h
Add support for multiple virtual keyboard types
2022-08-04 10:41:33 -04:00
keyboard_input_view.mm
Add support for multiple virtual keyboard types
2022-08-04 10:41:33 -04:00
logo.png
…
main.m
…
os_ios.h
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
os_ios.mm
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
platform_config.h
Clean iOS platform config of long gone macro
2022-08-10 21:42:49 +02:00
SCsub
…
tts_ios.h
…
tts_ios.mm
…
view_controller.h
…
view_controller.mm
…
vulkan_context_ios.h
…
vulkan_context_ios.mm
…