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godot/core/variant
Rémi Verschelde ef481148b2 Merge pull request #90394 from dsnopek/object-ptrcall-null-unlikely
Use `likely()` in `PtrToArg<T *>` when checking for null `Object *`s
2024-04-30 17:03:16 +02:00
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2024-04-26 14:33:11 +02:00
2024-04-26 14:33:11 +02:00