This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-12-05 17:15:09 +00:00
Code
Releases
Wiki
Activity
Files
ee41c58b4a8586bb37d477a0a2bc69f007ab932e
godot
/
modules
/
lightmapper_rd
History
reduz
446618cf94
Change the light attenuation formulas.
...
-Much better looking, physically based. -Almost negligible extra cost.
2021-01-05 14:44:05 -03:00
..
config.py
…
lightmapper_rd.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
lightmapper_rd.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
lm_blendseams.glsl
GLSL: Change shader type specifier from [vertex] to #[vertex]
2020-05-18 10:58:14 +02:00
lm_common_inc.glsl
GLSL: Change shader type specifier from [vertex] to #[vertex]
2020-05-18 10:58:14 +02:00
lm_compute.glsl
Change the light attenuation formulas.
2021-01-05 14:44:05 -03:00
lm_raster.glsl
GLSL: Change shader type specifier from [vertex] to #[vertex]
2020-05-18 10:58:14 +02:00
register_types.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
register_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
…