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Files
godot/platform/linuxbsd
Markus Sauermann ed5c9a07d7 Fix gl_manager nullptr crash
Add a nullptr-check, before accessing gl_manager
2022-11-13 00:48:45 +01:00
..
2022-10-18 19:01:48 +02:00
2022-11-13 00:48:45 +01:00

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.