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Files
godot/editor
Aaron Franke ed2bbdbbef Avoid errors when the editor camera is inside the focused object
Prevent the gizmo distance from being zero by MAX-ing it with CMP_EPSILON
2020-06-22 04:53:29 -04:00
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2020-05-22 19:43:59 -04:00
2020-04-02 13:38:00 +02:00