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godot/scene
lawnjelly d80b206643 Physics Interpolation - refactor client interpolation pump
* Move client interpolation pump to earlier in the iteration before 3D physics synced
* Allow `get_global_transform_interpolated()` to prime the client interpolation inside a physics tick
2024-06-19 08:44:33 +01:00
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2024-04-21 08:20:18 +01:00
2023-09-12 09:45:23 -05:00