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eae9ef2292eaebe34da75468771e96231eefda48
godot
/
editor
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scene
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2d
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kobewi
eae9ef2292
Change preview methods to take Callable
2025-09-23 20:13:00 +02:00
..
physics
…
tiles
Change preview methods to take Callable
2025-09-23 20:13:00 +02:00
abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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camera_2d_editor_plugin.cpp
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camera_2d_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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parallax_background_editor_plugin.cpp
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parallax_background_editor_plugin.h
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particles_2d_editor_plugin.cpp
Speed up large selections in the editor
2025-08-31 14:25:44 -07:00
particles_2d_editor_plugin.h
Speed up large selections in the editor
2025-08-31 14:25:44 -07:00
path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
Use point_grab_radius setting in Polygon2DEditor bottom panel editor
2025-08-05 17:42:44 -04:00
polygon_2d_editor_plugin.h
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SCsub
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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