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godot/tests/core
Hugo Locurcio e9f723006a Use compile-time Unicode string conversion
Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
..
2023-07-17 17:48:34 +02:00
2023-01-05 13:25:55 +01:00
2023-07-07 23:19:42 +02:00