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godot/editor/plugins
Juan Linietsky 6d233c651b -Changed KinematicBody API yet again to make it friendlier
-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04 07:49:42 -03:00
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2017-09-01 21:07:55 +07:00
2017-09-01 21:07:55 +07:00
2017-08-28 20:39:45 -05:00