This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-10 13:00:37 +00:00
Code
Releases
Wiki
Activity
Files
e89c196a80ba1ac24bdd22ae7e5c7704dba48c33
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
CrazyRoka
d9ef826c54
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
..
render_forward_clustered.cpp
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
render_forward_clustered.h
Resolve load and store ops automatically for render passes for discardable textures.
2024-11-25 11:27:48 -03:00
scene_shader_forward_clustered.cpp
Add multiple specialization constants to Forward+ and Mobile.
2024-11-04 14:35:40 -03:00
scene_shader_forward_clustered.h
Ensure shadow material and mesh are not used with wireframe mode
2024-11-16 22:25:00 -08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00