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Creating a JoypadApple can trigger a notification to add a joypad (if a device is already connected before the game is started). Observed on iOS 18.2.1 with a Nimbus SteelSeries. However at this point the Input singleton is not available yet, so it will crash. This commit moves JoypadApple initialization to `initialize_joypad()` which is called explicitly after the Input singleton is available. This is consistent with other platform joypad initialization.
iOS platform port
This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.
See also misc/dist/ios_xcode folder for the Xcode
project template used for packaging the iOS export templates.
Documentation
- Compiling for iOS
- Instructions on building this platform port from source.
- Exporting for iOS
- Instructions on using the compiled export templates to export a project.