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e6768b5db44c91b28385a23ce7030c5f5a6fb7e3
godot
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editor
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shader
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Thaddeus Crews
d1d28c0bcf
Merge pull request
#111223
from Ivorforce/remove-iterator-include
...
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
..
shader_baker
Add GDSOFTCLASS to deeper inheritors of Object
2025-09-24 19:15:56 +01:00
editor_native_shader_source_visualizer.cpp
…
editor_native_shader_source_visualizer.h
…
SCsub
…
shader_create_dialog.cpp
…
shader_create_dialog.h
…
shader_editor_plugin.cpp
Shader Editor: Show "File" menu when no shaders are opened.
2025-09-11 09:47:16 +03:00
shader_editor_plugin.h
Shader Editor: Show "File" menu when no shaders are opened.
2025-09-11 09:47:16 +03:00
shader_editor.h
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
shader_file_editor_plugin.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
shader_file_editor_plugin.h
…
shader_globals_editor.cpp
…
shader_globals_editor.h
…
text_shader_editor.cpp
Hide
Control
focus when given via mouse input
2025-09-19 13:43:29 -03:00
text_shader_editor.h
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00
visual_shader_editor_plugin.cpp
Merge pull request
#111223
from Ivorforce/remove-iterator-include
2025-10-06 09:06:49 -05:00
visual_shader_editor_plugin.h
Make shader editor menu position consistent between shader languages
2025-08-26 06:56:55 -07:00