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godot/drivers
lawnjelly bda20edb76 GLES2 Batching - fix item reordering bug
There was a bug in the initial logic for item reordering, whereby it would check for overlaps between the mover (item being moved back) and sandwiched items, but there was no check for overlaps between the movee (item moved forward) and the sandwich items. This extra check is now done.

Also a minor addition to the diagnose frame info (godot texture ID).
2020-05-06 12:55:18 +01:00
..
2020-01-22 21:41:48 +01:00
2020-01-01 11:16:22 +01:00
2019-12-14 21:41:21 +09:00