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godot/servers
Tristan Porteries e5bfa98d0f Expose bullet shape margin to UI.
The margin value is exposed into the UI for shape ressource.
This value can be modified through set_margin and get from get_margin
or by using the property margin. Each time the margin is modified
the associated collision shape is recreated and the margin value is
used in ShapeBullet::prepare.
2018-08-16 16:58:15 +02:00
..
2018-08-16 16:58:15 +02:00
2018-03-15 23:31:02 +11:00
2018-06-20 14:00:19 -03:00