1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-07 19:53:17 +00:00
Files
godot/servers/rendering/renderer_rd
Hugo Locurcio e4eafb254a Enable 16-bit shadow atlas by default in the RenderingServer methods
16-bit shadow atlases are already the default in the project settings,
but low-level methods used 24-bit shadows by default.

This makes low-level methods more consistent with the default project
settings to avoid accidental performance issues when users change
the shadow size at run-time.
2022-02-04 16:41:08 +01:00
..
2022-01-20 16:47:25 +01:00
2022-01-20 16:47:25 +01:00
2021-05-03 21:54:11 +10:00