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godot/core/input
Hugo Locurcio e483d2e2d1 Avoid nested parentheses in physical/Unicode InputEventKey text conversion
This was visible in tooltips displayed in shortcuts, including in the editor itself.

For example, "Forward (W (Physical))" is now displayed as "Forward (W - Physical)".
2025-12-02 16:58:24 +01:00
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2025-05-06 06:09:05 +10:00
2025-05-12 17:51:27 +08:00
2025-10-11 14:37:40 +02:00
2025-10-11 14:37:40 +02:00