1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00
Files
godot/scene/resources/3d
Arseny Kapoulkine 92596e3f17 Regularize deformable objects to fix excessive errors post deformation
This significantly improves LOD quality for skinned objects, especially
if the skinned object geometry is very simple (e.g. planar or
cylindrical) in bind pose.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-09-19 08:45:57 -07:00
..