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godot/scene/3d
Hugo Locurcio 1e5f0a86ca Allow more flexible adjustments of VisualInstance3D Lightmap Scale
Any floating-point value greater than 0.01 can now be used.
Prior to this change, only factors of 1×, 2× and 4× and 8× could be used.
2024-11-14 17:28:05 +01:00
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2024-07-07 22:15:23 +02:00
2024-10-04 22:36:12 +02:00
2024-08-12 00:17:11 +01:00
2024-07-07 19:04:05 +02:00
2024-11-04 12:11:06 -06:00