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godot/scene
Rindbee e0532a711a Fix resource shared when duplicating an instanced scene
For resources with `resource_local_to_scene` enabled in the sub-scene,
the resource is already set when the sub-scene is instantiated, so does
not need to be set again. Just needs to update the property of the
resource according to the value in the main scene.
2025-12-02 20:45:54 +08:00
..
2025-10-10 20:44:50 +02:00
2025-11-13 22:48:04 -05:00