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godot/editor
Andrii Doroshenko (Xrayez) dc446203be Provide warning when using polygon shapes in CollisionShape2D node
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be
used directly in code and not in the editor for physics-based use cases
specifically.

Developers are advised to use `CollisionPolygon2D` instead, which does
generate those shapes under the hood, handling polygon convexivity,
proper orientation etc.
2020-07-03 15:46:09 +03:00
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2020-07-02 13:50:31 +02:00
2020-07-02 13:50:31 +02:00
2020-05-22 19:43:59 -04:00
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