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godot/doc
Hugo Locurcio da200b99c9 Improve and clarify texture filtering documentation
- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
  (it uses trilinear filtering by default, like linear mipmap).

(cherry picked from commit 47cadda3ad)
2024-01-23 20:22:00 +01:00
..
2024-01-16 17:17:29 +01:00