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d8658df94e09a3ed82c66eb5085c89ece1239d0c
godot
/
drivers
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d3d12
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Rémi Verschelde
6305277312
Merge pull request
#87670
from RandomShaper/d3d12_16bit
...
Direct3D 12: Query support for 16-bit operations
2024-01-29 13:18:00 +01:00
..
d3d12_context.cpp
Merge pull request
#87670
from RandomShaper/d3d12_16bit
2024-01-29 13:18:00 +01:00
d3d12_context.h
Direct3D 12: Fix and enable custom debug printing
2024-01-25 10:42:39 +01:00
d3d12_godot_nir_bridge.h
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
d3d12ma.cpp
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
2023-12-20 19:18:08 +01:00
rendering_device_driver_d3d12.cpp
Merge pull request
#87482
from RandomShaper/d3d12_spacey
2024-01-26 11:45:49 +01:00
rendering_device_driver_d3d12.h
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
SCsub
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-26 20:43:18 +02:00