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godot
/
servers
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rendering
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renderer_rd
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effects
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Bastiaan Olij
4e8e10a186
Fix typo in roughness shaders
2022-06-26 12:43:21 +10:00
..
bokeh_dof.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof.h
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
copy_effects.cpp
Fix typo in roughness shaders
2022-06-26 12:43:21 +10:00
copy_effects.h
Moved cube_to_dp and cubemap logic into CopyEffects
2022-06-24 18:04:28 +10:00
resolve.cpp
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
resolve.h
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
SCsub
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
tone_mapper.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
tone_mapper.h
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00