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d2eb458b2b118d51ceecaafce9e2ff2627604ab4
godot
/
editor
/
run
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Rémi Verschelde
5a0026ba6e
Merge pull request
#112210
from Giganzo/hover-game-speed
...
Fix hover state for game speed button in game window
2025-12-18 23:31:00 +01:00
..
editor_run_bar.cpp
Add missing hover indication to movie maker button
2025-12-10 11:04:25 +04:00
editor_run_bar.h
Update the shortcuts for 'run the current scene' and 'run specific scene' so they trigger the last selected XR mode option
2025-12-01 00:25:30 -08:00
editor_run_native.cpp
Refactor debugging on a device with DAP - now possible with all device types
2025-11-11 22:54:01 +01:00
editor_run_native.h
…
editor_run.cpp
Fix verbose running message
2025-10-24 23:18:55 +02:00
editor_run.h
…
embedded_process.cpp
EmbeddedProcess: Fix invalid deferred call
2025-12-01 18:22:19 +01:00
embedded_process.h
Remove
#include "scene/main/timer.h"
from
control.h
2025-10-05 14:41:06 +09:00
game_view_plugin.cpp
Merge pull request
#112210
from Giganzo/hover-game-speed
2025-12-18 23:31:00 +01:00
game_view_plugin.h
Add options to prevent selection of locked or child nodes of selection groups in the Game view
2025-12-12 14:22:48 -03:00
run_instances_dialog.cpp
Add leftover scroll hints, and panels for scrollables without hints
2025-12-12 10:59:03 -03:00
run_instances_dialog.h
…
SCsub
…