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Fix issues Update System.Security.Cryptography.Pkcs again Downgrade Microsoft.CodeAnalysis.CSharp.Workspaces
50 lines
2.2 KiB
XML
50 lines
2.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<LangVersion>12</LangVersion>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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<IsTestProject>true</IsTestProject>
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</PropertyGroup>
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<PropertyGroup>
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<DefaultItemExcludesInProjectFolder>$(DefaultItemExcludesInProjectFolder);TestData\**</DefaultItemExcludesInProjectFolder>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.CodeFix.Testing" Version="1.1.2" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.CodeFix.Testing.XUnit" Version="1.1.2" />
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<!-- Must support oldest .NET 8.0 version (see https://github.com/dotnet/roslyn/blob/main/docs/wiki/NuGet-packages.md#versioning) -->
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.8.0" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.SourceGenerators.Testing.XUnit" Version="1.1.2" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="18.0.0" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Analyzer.Testing.XUnit" Version="1.1.2" />
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<PackageReference Include="xunit" Version="2.9.3" />
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<PackageReference Include="xunit.runner.visualstudio" Version="3.1.5">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="coverlet.collector" Version="6.0.4">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<!-- Explicit reference needed to fix vulnerability: https://github.com/dotnet/roslyn-sdk/issues/1191 -->
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<PackageReference Include="System.Security.Cryptography.Pkcs" Version="9.0.10" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\glue\GodotSharp\GodotSharp\GodotSharp.csproj" />
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<ProjectReference Include="..\Godot.SourceGenerators\Godot.SourceGenerators.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Include="TestData\**\*.cs" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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</Project>
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