You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 12:00:25 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			54 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
 * Definitions.h
 | 
						|
 * RVO2-3D Library
 | 
						|
 *
 | 
						|
 * Copyright 2008 University of North Carolina at Chapel Hill
 | 
						|
 *
 | 
						|
 * Licensed under the Apache License, Version 2.0 (the "License");
 | 
						|
 * you may not use this file except in compliance with the License.
 | 
						|
 * You may obtain a copy of the License at
 | 
						|
 *
 | 
						|
 *     https://www.apache.org/licenses/LICENSE-2.0
 | 
						|
 *
 | 
						|
 * Unless required by applicable law or agreed to in writing, software
 | 
						|
 * distributed under the License is distributed on an "AS IS" BASIS,
 | 
						|
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
						|
 * See the License for the specific language governing permissions and
 | 
						|
 * limitations under the License.
 | 
						|
 *
 | 
						|
 * Please send all bug reports to <geom@cs.unc.edu>.
 | 
						|
 *
 | 
						|
 * The authors may be contacted via:
 | 
						|
 *
 | 
						|
 * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
 | 
						|
 * Dept. of Computer Science
 | 
						|
 * 201 S. Columbia St.
 | 
						|
 * Frederick P. Brooks, Jr. Computer Science Bldg.
 | 
						|
 * Chapel Hill, N.C. 27599-3175
 | 
						|
 * United States of America
 | 
						|
 *
 | 
						|
 * <https://gamma.cs.unc.edu/RVO2/>
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * \file   Definitions.h
 | 
						|
 * \brief  Contains functions and constants used in multiple classes.
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef RVO3D_DEFINITIONS_H_
 | 
						|
#define RVO3D_DEFINITIONS_H_
 | 
						|
 | 
						|
namespace RVO3D {
 | 
						|
	/**
 | 
						|
	 * \brief   Computes the square of a float.
 | 
						|
	 * \param   scalar  The float to be squared.
 | 
						|
	 * \return  The square of the float.
 | 
						|
	 */
 | 
						|
	inline float sqr(float scalar)
 | 
						|
	{
 | 
						|
		return scalar * scalar;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#endif /* RVO3D_DEFINITIONS_H_ */
 |