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d06c7ad6f04e43581e28f5847b6e3d2c32e492d0
godot
/
modules
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mono
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editor
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Rémi Verschelde
f8fbb860f5
Merge pull request
#95840
from raulsntos/char_metadata
...
Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
..
Godot.NET.Sdk
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
GodotTools
C#: Use export platform to determine the target OS and log errors
2024-08-30 12:45:24 +02:00
script_templates
* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
2024-08-16 07:26:53 +02:00
bindings_generator.cpp
Add metadata for
char16_t
and
char32_t
2024-09-12 02:15:55 +02:00
bindings_generator.h
Add PackedVector4Array Variant type
2024-05-03 00:58:27 +02:00
code_completion.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
code_completion.h
…
editor_internal_calls.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
editor_internal_calls.h
…
hostfxr_resolver.cpp
Merge pull request
#92316
from alula/msvc-clang
2024-08-29 10:36:17 +02:00
hostfxr_resolver.h
…
semver.cpp
…
semver.h
…