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Raul Santos
fbd41a6eda
C#: Always convert float Variants to System.Double
...
Godot floats are always 64-bit. The real_t feature only affects vectors, not scalars.
2022-12-02 17:04:11 +01:00
..
GodotSharp
C#: Always convert float Variants to System.Double
2022-12-02 17:04:11 +01:00
runtime_interop.cpp
C#: Cleanup and sync StringExtensions with core
2022-11-25 17:30:32 +01:00
runtime_interop.h
C#: Replace P/Invoke with delegate pointers
2022-08-22 03:36:52 +02:00