This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-23 15:16:17 +00:00
Code
Releases
Wiki
Activity
Files
ce97ddbcb125228cc88fbfdcae932e110ee7daee
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
Hugo Locurcio
ce97ddbcb1
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
...
- Use lowercase driver names for the `--rendering-driver` command line argument.
2021-10-30 02:05:49 +02:00
..
render_forward_clustered.cpp
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
2021-10-30 02:05:49 +02:00
render_forward_clustered.h
Implement distance fade and transparency
2021-10-25 11:39:34 +02:00
scene_shader_forward_clustered.cpp
Implement distance fade and transparency
2021-10-25 11:39:34 +02:00
scene_shader_forward_clustered.h
Implement distance fade and transparency
2021-10-25 11:39:34 +02:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00