1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00
Files
godot/doc/classes/VisualShaderNodeVectorDecompose.xml
Hugo Locurcio b087538119 Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00

16 lines
572 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Decomposes a [Vector3] into three scalars within the visual shader graph.
</brief_description>
<description>
Takes a [code]vec3[/code] and decomposes it into three scalar values that can be used as separate inputs.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>