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godot/platform/osx
bruvzg ccdf1a9934 [macOS] Fix OpenGL flickering.
Fix incorrect context usage for off-screen drawing.
Remove kCGLCEMPEngine, which is causing flicker.
Disable window redraw during resize, when rendering in the separate thread.
2021-12-18 21:02:13 +02:00
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2021-11-18 12:47:36 +00:00
2021-12-18 21:02:13 +02:00
2021-12-18 21:02:13 +02:00
2021-02-18 11:58:08 +01:00