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godot/editor/plugins
Marc Gilleron ccb701f2f7 Fix crash if font fails loading when generating a preview
Historical crash log:

ERROR: No loader found for resource: res://addons/gdquest.mannequin/assets/theme/fonts/montserrat/Montserrat-Medium.ttf.
   at: (core\io\resource_loader.cpp:213)
ERROR: res://addons/gdquest.mannequin/assets/theme/fonts/default_font.tres:8 - Parse Error: [ext_resource] referenced non-loaded resource at: res://addons/gdquest.mannequin/assets/theme/fonts/montserrat/Montserrat-Medium.ttf
   at: ResourceLoaderText::_parse_ext_resource (scene\resources\resource_format_text.cpp:170)
ERROR: res://addons/gdquest.mannequin/assets/theme/fonts/default_font.tres:8 - Parse Error: [ext_resource] referenced non-loaded resource at: res://addons/gdquest.mannequin/assets/theme/fonts/montserrat/Montserrat-Medium.ttf
   at: ResourceLoaderText::load (scene\resources\resource_format_text.cpp:649)
ERROR: Failed loading resource: res://addons/gdquest.mannequin/assets/theme/fonts/default_font.tres. Make sure resources have been imported by opening the project in the editor at least once.
   at: (core\io\resource_loader.cpp:206)
2021-12-18 03:35:29 +00:00
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