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cc57cbb73a4675f8b51e6cf4a77f0f9d814d4b01
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
History
Hugo Locurcio
ba65730cbf
Rename RID's
getornull()
to
get_or_null()
2021-09-29 23:58:02 +02:00
..
render_forward_mobile.cpp
Rename RID's
getornull()
to
get_or_null()
2021-09-29 23:58:02 +02:00
render_forward_mobile.h
Scale color output in the mobile renderer to provide HDR support
2021-08-23 15:30:36 +10:00
scene_shader_forward_mobile.cpp
8 uvs for glTF2, URI decode and Vertex Custom api.
2021-09-10 09:16:48 -07:00
scene_shader_forward_mobile.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00