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cc52fd777ea9fcbb6e121154860b4ee14af3724f
godot
/
servers
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rendering
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renderer_rd
/
forward_mobile
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Thaddeus Crews
e89c4b0f9f
Merge pull request
#102330
from RGDTAB/add_partial_smaa
...
Add SMAA 1x to screenspace AA options
2025-05-26 11:24:35 -05:00
..
render_forward_mobile.cpp
Merge pull request
#102330
from RGDTAB/add_partial_smaa
2025-05-26 11:24:35 -05:00
render_forward_mobile.h
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
2025-04-09 13:31:03 -07:00
scene_shader_forward_mobile.cpp
Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera)
2025-05-21 10:16:05 -03:00
scene_shader_forward_mobile.h
Reduce amount of permutations in mobile shader.
2025-05-16 12:40:21 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00