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godot/thirdparty/jolt_physics
Jorrit Rouwe 07fcb82958 32-bit MinGW g++ doesn't call the correct overload for the new operator when a type is 16 bytes aligned.
It uses the non-aligned version, which on 32 bit platforms usually returns an 8 byte aligned block. We therefore default to 16 byte aligned allocations when the regular new operator is used.

Fixes: godotengine/godot#105455
2025-04-23 22:12:43 +02:00
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