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cc1b51e8a28b5007a32b021e996942b5ad189832
godot
/
editor
/
debugger
/
debug_adapter
History
Thaddeus Crews
afa8057e30
Merge pull request
#104842
from YeldhamDev/dap_fix
...
Fix remote object inspector through DAP
2025-04-24 09:09:26 -05:00
..
debug_adapter_parser.cpp
Add
String::replace_char(s)
methods for performance and convenience
2025-04-10 13:08:45 +02:00
debug_adapter_parser.h
Add
String::replace_char(s)
methods for performance and convenience
2025-04-10 13:08:45 +02:00
debug_adapter_protocol.cpp
Merge pull request
#104842
from YeldhamDev/dap_fix
2025-04-24 09:09:26 -05:00
debug_adapter_protocol.h
Fix invalid DAP responses when content had non-ASCII content
2025-04-03 11:24:47 +01:00
debug_adapter_server.cpp
Remove unused header in editor.
2024-12-24 00:40:38 +08:00
debug_adapter_server.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
debug_adapter_types.h
Fix DAP bugs: crash when removing breakpoints, duplicated breakpoint data, source checksums not updating
2025-03-31 21:42:23 +01:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00