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godot/modules/objectdb_profiler/editor/data_viewers/object_view.cpp
2025-07-09 14:27:48 +02:00

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C++

/**************************************************************************/
/* object_view.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "object_view.h"
#include "editor/editor_node.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/split_container.h"
SnapshotObjectView::SnapshotObjectView() {
set_name(TTRC("Objects"));
}
void SnapshotObjectView::show_snapshot(GameStateSnapshot *p_data, GameStateSnapshot *p_diff_data) {
SnapshotView::show_snapshot(p_data, p_diff_data);
item_data_map.clear();
data_item_map.clear();
set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
objects_view = memnew(HSplitContainer);
add_child(objects_view);
objects_view->set_anchors_preset(LayoutPreset::PRESET_FULL_RECT);
VBoxContainer *object_column = memnew(VBoxContainer);
object_column->set_anchors_preset(LayoutPreset::PRESET_FULL_RECT);
objects_view->add_child(object_column);
object_column->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_column->set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_list = memnew(Tree);
filter_bar = memnew(TreeSortAndFilterBar(object_list, TTRC("Filter Objects")));
object_column->add_child(filter_bar);
int sort_idx = 0;
if (diff_data) {
filter_bar->add_sort_option(TTRC("Snapshot"), TreeSortAndFilterBar::SortType::ALPHA_SORT, sort_idx++);
}
filter_bar->add_sort_option(TTRC("Class"), TreeSortAndFilterBar::SortType::ALPHA_SORT, sort_idx++);
filter_bar->add_sort_option(TTRC("Name"), TreeSortAndFilterBar::SortType::ALPHA_SORT, sort_idx++);
filter_bar->add_sort_option(TTRC("Inbound References"), TreeSortAndFilterBar::SortType::NUMERIC_SORT, sort_idx++);
TreeSortAndFilterBar::SortOptionIndexes default_sort = filter_bar->add_sort_option(
TTRC("Outbound References"), TreeSortAndFilterBar::SortType::NUMERIC_SORT, sort_idx++);
// Tree of objects.
object_list->set_select_mode(Tree::SelectMode::SELECT_ROW);
object_list->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
object_list->set_hide_folding(false);
object_column->add_child(object_list);
object_list->set_hide_root(true);
object_list->set_columns(diff_data ? 5 : 4);
object_list->set_column_titles_visible(true);
int offset = 0;
if (diff_data) {
object_list->set_column_title(0, TTRC("Snapshot"));
object_list->set_column_expand(0, false);
object_list->set_column_title_tooltip_text(0, "A: " + snapshot_data->name + ", B: " + diff_data->name);
offset++;
}
object_list->set_column_title(offset + 0, TTRC("Class"));
object_list->set_column_expand(offset + 0, true);
object_list->set_column_title_tooltip_text(offset + 0, TTRC("Object's class"));
object_list->set_column_title(offset + 1, TTRC("Object"));
object_list->set_column_expand(offset + 1, true);
object_list->set_column_expand_ratio(offset + 1, 2);
object_list->set_column_title_tooltip_text(offset + 1, TTRC("Object's name"));
object_list->set_column_title(offset + 2, TTRC("In"));
object_list->set_column_expand(offset + 2, false);
object_list->set_column_clip_content(offset + 2, false);
object_list->set_column_title_tooltip_text(offset + 2, TTRC("Number of inbound references"));
object_list->set_column_custom_minimum_width(offset + 2, 30 * EDSCALE);
object_list->set_column_title(offset + 3, TTRC("Out"));
object_list->set_column_expand(offset + 3, false);
object_list->set_column_clip_content(offset + 3, false);
object_list->set_column_title_tooltip_text(offset + 3, TTRC("Number of outbound references"));
object_list->set_column_custom_minimum_width(offset + 2, 30 * EDSCALE);
object_list->connect(SceneStringName(item_selected), callable_mp(this, &SnapshotObjectView::_object_selected));
object_list->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_list->set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_details = memnew(VBoxContainer);
object_details->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
objects_view->add_child(object_details);
object_details->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_details->set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_list->create_item();
_insert_data(snapshot_data, TTRC("A"));
if (diff_data) {
_insert_data(diff_data, TTRC("B"));
}
filter_bar->select_sort(default_sort.descending);
filter_bar->apply();
object_list->set_selected(object_list->get_root()->get_first_child());
// Expand the left panel as wide as we can. Passing `INT_MAX` or any very large int will have the opposite effect
// and shrink the left panel as small as it can go. So, pass an int we know is larger than the current panel, but not
// 'very' large (whatever that exact number is).
objects_view->set_split_offset(get_viewport_rect().size.x);
}
void SnapshotObjectView::_insert_data(GameStateSnapshot *p_snapshot, const String &p_name) {
for (const KeyValue<ObjectID, SnapshotDataObject *> &pair : p_snapshot->objects) {
TreeItem *item = object_list->create_item(object_list->get_root());
int offset = 0;
if (diff_data) {
item->set_text(0, p_name);
item->set_tooltip_text(0, p_snapshot->name);
item->set_auto_translate_mode(0, AUTO_TRANSLATE_MODE_DISABLED);
offset = 1;
}
item->set_auto_translate_mode(offset + 0, AUTO_TRANSLATE_MODE_DISABLED);
item->set_auto_translate_mode(offset + 1, AUTO_TRANSLATE_MODE_DISABLED);
item->set_text(offset + 0, pair.value->type_name);
item->set_text(offset + 1, pair.value->get_name());
item->set_text(offset + 2, String::num_uint64(pair.value->inbound_references.size()));
item->set_text(offset + 3, String::num_uint64(pair.value->outbound_references.size()));
item_data_map[item] = pair.value;
data_item_map[pair.value] = item;
}
}
void SnapshotObjectView::_object_selected() {
reference_item_map.clear();
for (int i = 0; i < object_details->get_child_count(); i++) {
object_details->get_child(i)->queue_free();
}
SnapshotDataObject *d = item_data_map[object_list->get_selected()];
EditorNode::get_singleton()->push_item(static_cast<Object *>(d));
DarkPanelContainer *object_panel = memnew(DarkPanelContainer);
VBoxContainer *object_panel_content = memnew(VBoxContainer);
object_panel_content->set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_panel_content->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_details->add_child(object_panel);
object_panel->add_child(object_panel_content);
object_panel_content->add_child(memnew(SpanningHeader(d->get_name())));
ScrollContainer *properties_scroll = memnew(ScrollContainer);
properties_scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
properties_scroll->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_AUTO);
properties_scroll->set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
properties_scroll->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
object_panel_content->add_child(properties_scroll);
VBoxContainer *properties_container = memnew(VBoxContainer);
properties_container->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
properties_scroll->add_child(properties_container);
properties_container->add_theme_constant_override("separation", 8);
inbound_tree = _make_references_list(properties_container, TTRC("Inbound References"), TTRC("Source"), TTRC("Other object referencing this object"), TTRC("Property"), TTRC("Property of other object referencing this object"));
inbound_tree->connect(SceneStringName(item_selected), callable_mp(this, &SnapshotObjectView::_reference_selected).bind(inbound_tree));
TreeItem *ib_root = inbound_tree->create_item();
for (const KeyValue<String, ObjectID> &ob : d->inbound_references) {
TreeItem *i = inbound_tree->create_item(ib_root);
i->set_auto_translate_mode(0, AUTO_TRANSLATE_MODE_DISABLED);
i->set_auto_translate_mode(1, AUTO_TRANSLATE_MODE_DISABLED);
SnapshotDataObject *target = d->snapshot->objects[ob.value];
i->set_text(0, target->get_name());
i->set_text(1, ob.key);
reference_item_map[i] = data_item_map[target];
}
outbound_tree = _make_references_list(properties_container, TTRC("Outbound References"), TTRC("Property"), TTRC("Property of this object referencing other object"), TTRC("Target"), TTRC("Other object being referenced"));
outbound_tree->connect(SceneStringName(item_selected), callable_mp(this, &SnapshotObjectView::_reference_selected).bind(outbound_tree));
TreeItem *ob_root = outbound_tree->create_item();
for (const KeyValue<String, ObjectID> &ob : d->outbound_references) {
TreeItem *i = outbound_tree->create_item(ob_root);
i->set_auto_translate_mode(0, AUTO_TRANSLATE_MODE_DISABLED);
i->set_auto_translate_mode(1, AUTO_TRANSLATE_MODE_DISABLED);
SnapshotDataObject *target = d->snapshot->objects[ob.value];
i->set_text(0, ob.key);
i->set_text(1, target->get_name());
reference_item_map[i] = data_item_map[target];
}
}
void SnapshotObjectView::_reference_selected(Tree *p_source_tree) {
TreeItem *ref_item = p_source_tree->get_selected();
Tree *other_tree = p_source_tree == inbound_tree ? outbound_tree : inbound_tree;
other_tree->deselect_all();
TreeItem *other = reference_item_map[ref_item];
if (other) {
if (!other->is_visible()) {
// Clear the filter if we can't see the node we just chose.
filter_bar->clear_filter();
}
other->get_tree()->deselect_all();
other->get_tree()->set_selected(other);
other->get_tree()->ensure_cursor_is_visible();
}
}
Tree *SnapshotObjectView::_make_references_list(Control *p_container, const String &p_name, const String &p_col_1, const String &p_col_1_tooltip, const String &p_col_2, const String &p_col_2_tooltip) {
VBoxContainer *vbox = memnew(VBoxContainer);
vbox->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
vbox->set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
vbox->add_theme_constant_override("separation", 4);
p_container->add_child(vbox);
vbox->set_custom_minimum_size(Vector2(300, 0) * EDSCALE);
RichTextLabel *lbl = memnew(RichTextLabel("[center]" + p_name + "[center]"));
lbl->set_fit_content(true);
lbl->set_use_bbcode(true);
vbox->add_child(lbl);
Tree *tree = memnew(Tree);
tree->set_hide_folding(true);
vbox->add_child(tree);
tree->set_select_mode(Tree::SelectMode::SELECT_ROW);
tree->set_hide_root(true);
tree->set_columns(2);
tree->set_column_titles_visible(true);
tree->set_column_title(0, p_col_1);
tree->set_column_expand(0, true);
tree->set_column_title_tooltip_text(0, p_col_1_tooltip);
tree->set_column_clip_content(0, false);
tree->set_column_title(1, p_col_2);
tree->set_column_expand(1, true);
tree->set_column_clip_content(1, false);
tree->set_column_title_tooltip_text(1, p_col_2_tooltip);
tree->set_v_scroll_enabled(false);
tree->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
return tree;
}