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godot/platform/uwp
Rémi Verschelde 90446fe9f3 SCons: Move platform logo/run icon to export folder
Follow-up to #75932.
Since these icons are only used by the export plugin, it makes sense to
move them and generate the headers there.

The whole `detect.is_active()` logic seems to be a leftover from before
times, as far back as 1.0-stable it already wasn't used for anything.

So I'm removing it and moving the export icon generation to
`platform_methods`, where it makes more sense.
2023-06-20 13:16:37 +02:00
..

UWP platform port

Warning

The UWP platform port is not currently in a working state for the master branch, and may be dropped in the future.

This folder contains the C++ code for the Universal Windows Platform (UWP) platform port. This is not to be confused with the "standard" Win32 port, which is available in platform/windows.

See also misc/dist/uwp_template folder for the UWP project template used for packaging the UWP export templates.

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