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c7043dbfdccf32f9ccef707cd58e5b3ea3784d89
godot
/
servers
/
rendering
History
Yuri Roubinsky
c7043dbfdc
Prevent return statement from using in block in shader main functions
2021-11-23 10:36:33 +03:00
..
renderer_rd
Allow passing non-variable constant to const function param in shaders
2021-11-19 12:14:13 +03:00
rasterizer_dummy.h
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
renderer_canvas_cull.cpp
…
renderer_canvas_cull.h
…
renderer_canvas_render.cpp
…
renderer_canvas_render.h
…
renderer_compositor.cpp
…
renderer_compositor.h
…
renderer_scene_cull.cpp
Fix transparency state initialization
2021-11-12 12:11:57 +01:00
renderer_scene_cull.h
Fix transparency state initialization
2021-11-12 12:11:57 +01:00
renderer_scene_occlusion_cull.cpp
…
renderer_scene_occlusion_cull.h
…
renderer_scene_render.cpp
…
renderer_scene_render.h
…
renderer_scene.cpp
…
renderer_scene.h
…
renderer_storage.cpp
…
renderer_storage.h
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
renderer_thread_pool.cpp
…
renderer_thread_pool.h
…
renderer_viewport.cpp
…
renderer_viewport.h
…
rendering_device_binds.cpp
…
rendering_device_binds.h
Rename
PROPERTY_USAGE_NOEDITOR
to
PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
rendering_device.cpp
…
rendering_device.h
…
rendering_server_default.cpp
Use Callable in RS::request_frame_drawn_callback
2021-11-05 01:59:38 -04:00
rendering_server_default.h
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
rendering_server_globals.cpp
…
rendering_server_globals.h
…
SCsub
…
shader_language.cpp
Prevent return statement from using in block in shader main functions
2021-11-23 10:36:33 +03:00
shader_language.h
…
shader_types.cpp
…
shader_types.h
…
shader_warnings.cpp
…
shader_warnings.h
…