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godot/platform/windows
Fredia Huya-Kouadio 764de7fe31 Collapse the gdextension arguments into the GDExtensionData struct
This is used to reduce the number of arguments to `OS::open_dynamic_library(...)`.
2024-04-19 07:56:02 -07:00
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2023-02-28 13:38:01 +01:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation