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c613ead5fa2361296cf8d9a80d4648492ff4e16f
godot
/
drivers
/
vulkan
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Juan Linietsky
c613ead5fa
Added a spinlock template as well as a thread work pool class.
...
Also, optimized shader compilation to happen on threads.
2020-02-11 11:53:29 +01:00
..
rendering_device_vulkan.cpp
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
rendering_device_vulkan.h
Added a spinlock template as well as a thread work pool class.
2020-02-11 11:53:29 +01:00
SCsub
Moved the shader source compilation code outside RenderingDevice and Vulkan
2020-02-11 11:53:29 +01:00
vk_enum_string_helper.h
Initial work on Vulkan:
2020-02-11 11:53:26 +01:00
vk_mem_alloc.cpp
basic 2D engine is more or less working with Vulkan, including editor.
2020-02-11 11:53:27 +01:00
vk_mem_alloc.h
Initial work on Vulkan:
2020-02-11 11:53:26 +01:00
vulkan_context.cpp
Completed material/2D shader support (missing SCREEN_TEXTURE)
2020-02-11 11:53:29 +01:00
vulkan_context.h
Completed material/2D shader support (missing SCREEN_TEXTURE)
2020-02-11 11:53:29 +01:00