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godot/servers/rendering/renderer_rd/forward_clustered
Hugo Locurcio a139e58f8c Add comments at the top of each built-in shader to ease debugging
When a shader error is printed about a built-in shader, the origin
of the shader will now be recognizable immediately by looking at
the top of the printed shader code.
2021-08-18 03:09:22 +02:00
..
2021-04-05 23:11:38 +10:00