1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-06 19:41:11 +00:00
Files
godot/modules/gdscript
Dennis Brakhane c246931f03 correctly parse floats in scientific notation
GDScript incorrectly parsed float values in scientific notation
when no decimal point was given. "1e-5" was parsed as "15".

Fix this by not requiring a decimal point when we found an exponent
for the number to be considered a float.

Fixes #5267
2016-06-18 13:20:45 +02:00
..
2016-04-02 20:26:12 +02:00
2016-05-31 22:33:43 -03:00
2016-06-18 15:07:51 +08:00
2016-06-18 15:07:51 +08:00
2015-11-01 20:53:26 +01:00